Movies

Bob Bakish Says “Pretty Big Gap” Between Studios, WGA; Paramount Has “Many Levers To Pull” If Strike Prolonged

Paramount CEO Bob Bakish said today that “writers are essential in creating content and… we hope we can come to a resolution that is good for everyone fairy quickly. But it’s also fair to say there is a pretty big gap today, and it’s really a multifaceted kind of bid and ask.”

“Obviously we have been planning for this,” he told Wall Street analysts on post-earnings conference call, speaking to the WGA strike now entering its third day. “We do have many levers to pull and that will allow us to manage through the strike even if it’s an extended duration.”

“In terms of those levers. we have a lot of content in the can. So with the exception of late night, consumer won’t notice anything for a while. Add to that a broad range of reality and unscripted as well as sports, and that is not affected. We can do more in those areas if necessary.”

“Plus we have offshore production, which we had been moving to leverage pre-strike anyway as part of our broader strategy. Plus, finally, one of the largest libraries in media — features, TV series, multiple demographics etcera — that we can pull through to fill the schedule. So we are well positioned.”

In terms of financial impact, he said, “It really ultimately depends on the duration of the strike. But at this point, we think it’s probably slightly dilutive to revenue, flat to oebitda and acretive to cash. But again, it’s really a question of how long it lasts.” (Oebitda refers to operating earnings before interest, taxes, depreciation and amortization.)

More to come

Products You May Like

Articles You May Like

Juliette Binoche & Ralph Fiennes Land Thessaloniki Tributes
Trailblazers George and Christine Stonbely To Guest On “Secrets of the Stage” Hosted By Quinn Lemley Sunday, November 3rd, 2024 On MNN Channel 4
Where Did the Monsters Go? How Serialized TV Killed the Monster of the Week
Dr. Phil Endorses Donald Trump At Madison Square Garden Rally
Escape a Serial Killer’s Basement in Upcoming First-Person Horror Game ‘Slackjaw’ [Trailer]