As part of the build-up to Diablo IV‘s eventual release, Blizzard have kicked off a series of quarterly updates to give fans more info on the development.
The first update begins with a message from game director Luis Barriga, who does the usual introductory message, explaining what the update will be about. From there, we’re given an update by lead UI designer Angela Del Priore on Diablo IV‘s UI design, co-op feature and controller support. Last is a word from senior encounter designer Candace Thomas on the monster design, which includes a first look at a new set of enemies: the cannibal tribes of the Dry Steppes.
Diablo IV is in development for PlayStation 4, Xbox One, and PC.